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      <title>Boom Blox</title>
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      <pubDate>Fri, 15 May 2026 18:20:00 -0400</pubDate>
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      <description>&lt;p&gt;&lt;img src=&#34;cover.webp&#34; alt=&#34;&#34; title=&#34;A monkey block and a sheep block get flung towards the camera by an explosion in the midst of a stack of blocks.&#34;&gt;&lt;/p&gt;&#xA;&lt;p&gt;First perceptions may peg this game as a &lt;em&gt;Jenga&lt;/em&gt; variant with some explosive addendums, but &lt;em&gt;Boom Blox&lt;/em&gt; is more of a generic rigid-body physics sandbox with support for a diverse range of play-styles. This isn&amp;rsquo;t robust on accident, as the campaign explicitly pushes the engine&amp;rsquo;s capabilities to mold it around its scraps of narrative. Each level takes place in a flat, open zone with various stacked block structures, but the specifics beyond that can vary wildly, including the camera, which may be static, movable in an arc centered on the arena, or 360° rotatable from the playfield&amp;rsquo;s center. Players may lob baseballs, shoot guns, or manipulate the blocks depending on the course&amp;rsquo;s objectives. The &lt;em&gt;Jenga&lt;/em&gt; comparisons apply to some levels, but in others destruction is an explicit condition, either in totality or in a controlled fashion. No matter what you choose, it&amp;rsquo;s rare that the game won&amp;rsquo;t throw you a curveball in one form or another.&lt;/p&gt;</description>
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